Skip to content

Warden Warbands

From cut-throats seeking fortune; forlorn knights hunting redemption; or peasant refugees seeking to live another day; all manner of Wardens struggle to hold back the Rot. Wardens are the bandits, mercenaries and adventurers conscripted to cut down the blighted filth of the Weald.

There are three types of fighters available to Warden warbands: Witts; Footmen; and Toughs.

A warband may choose any combination of these to build their roster, as long as the total cost of all models and equipment stays within the Game Allowance.

Witts

Witts are small; fast and cunning. They are quite fragile but their superior haste and keen instincts prove vital during rough encounters. They move quickly, able to flee from tough situations with ease and their frail but lithe forms make them excellent long range fighters or assassins.

Footmen

Footmen are stocky, rugged and brave. While average in many of their attributes, they are able to adapt to most fighting styles and combat tactics, making them the perfect backbone of any warband.

Toughs

Toughs are brutish warmongers; large and dangerous but slow both in foot and mind. When equipped with heavy armaments they can become nigh-unstoppable on the battlefield.

 

Illustration by Sam Allan